Cocos Creator 2.4.11 · Action / Zombie Shooter / Merge / Casual

Zombie Coming - Cocos Creator 2.4.11 Source Code

Zombie Coming is a complete Cocos Creator 2.4.11 casual action game project combining post-apocalyptic vehicle combat, zombie shooting, merge-based progression, and…

EngineCocos Creator 2.4.11
LanguageJavaScript
DeliveryInstant .zip
Default LicenseEvaluation
Source Code PackageLight Indie
$89.00 USDOne-time crypto payment · Non-commercial evaluation
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Evaluation License Scope

Included for personal study, architecture research, and prototyping. Commercial release, monetization, or client deployments require a separate written agreement.

Review full license terms →

Project architecture

What you can evaluate

Zombie Coming is a complete Cocos Creator 2.4.11 casual action game project combining post-apocalyptic vehicle combat, zombie shooting, merge-based progression, and stage-based challenges.

01

Project Structure

Includes the complete project_restore workspace with assets, settings, project.json, launch, home, game, zombie-hit, snake, and elimination scenes.

02

Vehicle Progression

Vehicle movement, upgrades, levels, star progression, equipment, skills, talents, chapters, energy, revival, rewards, and result systems.

03

Combat Systems

Twelve weapon groups, bullets, explosions, fire effects, hit feedback, enemy animation, damage, death, spawning, and wave logic.

04

Content Library

Approximately 180 prefabs, 100 animations, 109 atlases, more than 80 audio files, over 1,700 image assets, and more than 250 JavaScript files.

05

Platform References

Includes scripts related to WeChat, Toutiao, 4399, quick-game platforms, advertising, hot updates, and analytics. Platform SDKs, privacy requirements, endpoints, and build settings must be reviewed before release.

06

Recommended Setup

Open with Cocos Creator 2.4.11 or a compatible 2.4.x release. Start with assets/scene/Launch.fire and inspect the Home and Game scenes for the primary flow.

07

Default License

Provided for evaluation, personal use, research, communication, and learning. Commercial publishing, monetization, client work, resale, redistribution, or sublicensing requires a separate written agreement.

Planning a commercial release or Telegram Mini App?

Commercial publishing, monetization, reskinning, or Web3 SDK integrations require a separately approved written agreement.

Discuss commercial terms →

QUICK SETUP CHECKLIST

How to Run and Evaluate This Package

Use these steps to preserve the original archive, confirm compatibility, and evaluate the project in a local working copy.

STEP 1

Download Package

Download the .zip archive and keep an unchanged backup before evaluation.

STEP 2

Confirm Compatibility

Check the project metadata and confirm the required Cocos Creator 2.4.11 editor version before importing a working copy.

STEP 3

Run & Evaluate

Review the available scenes, scripts, assets, dependencies, console output, and target-platform behavior in your local environment.

PRODUCT FAQ

Frequently Asked Questions

Technical and licensing specifics regarding source code evaluation, engine compatibility, and commercial pathways.

What is included in the Zombie Coming - Cocos Creator 2.4.11 Source Code download?

The download contains the source archive associated with this Cocos Creator 2.4.11 listing. Use the screenshots, video, product description, and local evaluation checklist to assess whether its contents and compatibility fit your requirements.

How is the source code delivered?

Downloads are delivered instantly as a .zip archive immediately upon order confirmation or free checkout.

Can I publish this game commercially on app stores?

Standard downloads include non-commercial evaluation and prototyping rights. Commercial publishing, reskinning, and SDK integration agreements are available upon request.